PlayStation NewsMadcap modders have ported PS2 platformer Jak and Daxter...

Madcap modders have ported PS2 platformer Jak and Daxter to PC


Emulation is impressive work, often the only route to preserving games, but in recent years some skilled programmers have started tackling full-on decompilations of classic games so that they can be studied and played on newer hardware. Now a team has taken on and managed the shocking task of porting Jak and Daxter, Naughty Dog’s PS2-era action game, to a form that works on the PC. 

Recent comparable projects have taken on Super Mario 64 (opens in new tab) and The Legend of Zelda: Ocarina of Time (opens in new tab). Unlike those projects, however, Jak and Daxter wasn’t written in widely-understood programming language C. Its code was written in a dialect of Lisp, already a language with fewer programmers, called GOAL that was developed in-house by Naughty Dog. So you’re talking about an all-but-lost programming language that’s based on another rather rare language. 

fatima khan
fatima khan
A brand new writer in the fields, Fatima has been taken under my electric spark's RGB- rich and ensures she doesn't engage in excessive snark on the website. It's unclear what command and Conquer are; however, she can talk for hours about the odd rhythm games, hardware, product reviews, and MMOs that were popular in the 2000s. Fatima has been creating various announcements, previews, and other content while here, but particularly enjoys writing regarding Products' latest news in the market she's currently addicted to. She is likely talking to an additional blogger with her current obsession right now.


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