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Legendary Japanese studio Treasure is on the comeback trail

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fatima khan
fatima khan
A brand new writer in the fields, Fatima has been taken under my electric spark's RGB- rich and ensures she doesn't engage in excessive snark on the website. It's unclear what command and Conquer are; however, she can talk for hours about the odd rhythm games, hardware, product reviews, and MMOs that were popular in the 2000s. Fatima has been creating various announcements, previews, and other content while here, but particularly enjoys writing regarding Products' latest news in the market she's currently addicted to. She is likely talking to an additional blogger with her current obsession right now.

If you’re of a certain age and inclination, then the Tokyo-based Treasure is a name that always retains its lustre. Founded in 1992 by Konami veterans that were sick of working on sequels, the studio focused on original designs and over the 90s and 00s produced a string of all-time great shoot-em-ups including Gunstar Heroes, Radiant Silvergun, Bangai-O, Sin & Punishment, and Ikaruga.

As the requirements for high-end development increased, the more boutique Treasure began to focus its resources on Nintendo’s portable platforms. Its last game was Gaist Crusher God in 2014, after which it mainly went quiet (although it did re-release Ikaruga (opens in new tab) on the Epic Games Store a few weeks ago). The studio’s 30th anniversary was June 19, 2022, and this was greeted by an announcement from Treasure’s social media accounts.

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