Tuesday, August 16, 2022

7 things to know before starting Monster Hunter Rise: Sunbreak

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fatima khan
fatima khanhttps://myelectricsparks.com/fatima-khan/
A brand new writer in the fields, Fatima has been taken under my electric spark's RGB- rich and ensures she doesn't engage in excessive snark on the website. It's unclear what command and Conquer are; however, she can talk for hours about the odd rhythm games, hardware, product reviews, and MMOs that were popular in the 2000s. Fatima has been creating various announcements, previews, and other content while here, but particularly enjoys writing regarding Products' latest news in the market she's currently addicted to. She is likely talking to an additional blogger with her current obsession right now.

Monster Hunter Rise may be the easiest instalment in the series to jump into, but that doesn’t mean it’s a simple game. The new expansion, Sunbreak, doesn’t just add new features: it also kind of backpedals on some older ones, changing the way they work and what they can provide. 

It’s a lot to get used to, but puzzling out what new mechanics can offer is part of the fun in every Monster Hunter. There are new monsters, armor sets, weapons, skills, forms of endemic life, buddy abilities, and—*deep breath*—brand new switch skills and the highly-anticipated switch skill swap. If you’re already feeling a little overwhelmed, then maybe I can help out.

Having spent an unhealthy amount of time in Elgado now, here are 7 entries that summarise the key changes that Sunbreak brings to Monster Hunter Rise, as well as some things that you might want to look out for when you start playing yourself. Happy hunting!

(Image credit: Capcom)

1. The environment is your best pal 

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